Part 200: Mission 51 - Separation - Part 1
Chapter 51
Last time on Super Robot Wars Z:





Current Top Aces:
1. Setsuko - 182 Kills
2. Amuro - 131 Kills
3. Talia - 124 Kills
4. Shinn - 120 Kills
5. Quattro - 118 Kills


I pick up a Strategy Manual and a Thruster Module. The Thruster Module because we're going into Space, and Walker Machines and Overmen do terribly in space.

Fatman and Elchi have become available as Walker Machine pilots. Annoyingly enough, you can't put them back in the Iron Gear though. Which means it kind of becomes bad with only Kotsett.

The Walker Galia is a bulky Real Robot that's expected to take a hit or two to bring up Jiron's Prevail. As such, I think it's the best fit for the Mark of the Brave part I got. It gives +25 Mobility, +25 Hit Rate, +25 Crit Rate, and +200 Armor.

The ν gets a Solar Panel.


The Hyper Jammer is a part that gives a mech the Double Image ability. When the pilot hits 130 Will the mech will have a 30% chance of automatically dodging an attack, unless the opponent has cast Strike. I put one on the Big O simply becauise the idea is hilarious to me. Boss gets the other for, again, comedy.

The SUMO gets a Linear Seat.

Since this isn't that great a part anyways, Sara gets the Hypnosis System to help bring her up to her Overskill slightly faster.

Fatman picks up Backup Attack.

Garrod gets +5 Melee, +13 Range, and +5 Evade.

Roybea learns Backup Attack too.

Talia learns Focused Attack.

Kei learns B Save, since he chews through ammo like nobody's business.


Katz learns Predict. Plus Tetsuya gets another +10 Melee.


Boss maxes out his SP-Up. Kamille gets +6 to Melee and Range.


Marin learns Will Limit Break. Roger gets +8 to Range.


Hayato and Benkei both learn Will Limit Break as well.



Setsuko gets +2 Melee, +3 Range. Birin and Maria Maria get Level 8 SP-Up.




Another +10 to Kouji's Melee. Toga's another step closer to maxing out Prevail. And, finally, Michiru and Adette get some more SP.

I can't beleive I forgot to upgrade the second Re-GZ for so long.


And there. Every single mech I'm actually using now has four bars of upgrades in their relevant stat. And, I think that's enough for the quadmate mechs! Any more money I invest in my units will just be for the leaders.

- Setsuko, Adette, Birin
- Kamille, Michiru, Roybea
- Quattro, Joesph, Katz
- Loran, Rag, Hilda
- Marin, Fa, Emma
- Garrod, Pala, Carris
- Gainer, Sara, Enil
- Toga, Jun, Sochie
- Toshiya, Roger, Gauli
- Amuro, Riea, Boss
- Jiron, Fatman, Jamil
- Kei, Olson, Atena
- Kappei, Miashey, Banjou
- Ryouma, Michael, Faye
- Duke, Witz, Hikaru
- Tetsuya, Maria, Kouji

Location: Pacific Ocean Trinity City

Tsukikage informs Teral that ZEUTH has just left to space after minimal resupplies and Toshiya left his regards.
Kouzukis a bit surprised that they all came and went without even saying hello but Quinstein figures thats an indication that they're prepared to die on this mission if need be and didnt want the others to notice it. Considering that the enemies include the Logos lunar base and the Skull Moon Alliance, that's not entirely out of the question.
They also hope to find some clue to saving the world from the collapse by figuring out what happened at the end of the Black History via the information inside D.O.M.E.. Michi sees from Teral and Aphrodias faces that theyve a lot on their minds but Jane, whispering, figures its understandable considering ZEUTH is off to fight their compatriots.
Tsukikage has deliberately not told ZEUTH of the "future" fight between Earth and the Eldar, believing that the Earth's future can be steered in another direction: considering the effects of preventing Operation Earth Flood, Quinstein has it that this world is already a parallel universe to the one Teral is from.
Aphrodia still has difficulty wrapping her head around the fact that S-1 used to be Earth and that shes among those responsible for leading it to its dreadful state in the future. Michi tries consoling her that ZEUTH stopped that from happening and Quinstein thinks our efforts can also avoid the Trinity Energy-powered invasion of other planets.
Teral can certainly believe it, considering our righteous spirit, and thats why he wants to put a stop to the war against the Eldar. He asks Aphrodia of what shell do now that she knows how pointless the Earth/S-1 conflict is, but she worries that her people STILL need a new home.
Tsukikage says there's still ample time for her to deliberate, and tells them both he intends to notify the Skull Moon Alliance about the Earth's (past) future. Hes willing to free Teral and Aphrodia if they can relay this information, and Quinstein is counting on them to convey the message of rationality to their respective peoples.
Quinstein believes Aphrodia has learned from Marin that nothing good comes out of fighting others out of hate and that she know understands that hes battling for something much more important now.
Teral tells Aphrodia that they lost not because of power, but because of the strength of the human heart. Besides, she's still got something that Teral can never have again, and he asks her to not turn her back on it.

A startled-looking Fudou then bursts in, looking for ZEUTH and finding out quickly that he's slightly too late. He's learned that there's a wolf among their flock of sheep, one which is imperiling the whole team.
Seems like Löwen wasnt the only one
Brunom says: YOU, being unable to reach us anywhere in a heartbeat? I refuse to believe that Youve been jumping across dimensions since the start of the game, damn it!


Location: Lunar Surface REQUIEM, Control Room.





























*Djibril and Bask leave.*




















Location: Shoal Zone

The ZEUTH pilots digest the reports about the REQUIEM attack and the fact that they were able to produce the energy required for such a high power beam tells Harry that theyve managed to control D.O.M.E.
Witz is pissed as he said they wouldnt be able to do that but quickly calms down as Garrod sulks he figures they mustve done something to Tifa in order to use the facility and Jamil already has a feeling that they used some mind control for it.
Toshiya then wants to get over to the moon right now, get Tifa back and trash REQUIEM but Duke reminds him that, not just Logos, the Skull Moon Alliance is also lying in wait over there, so they could blindside us if we just charged in without thinking.
Of course, Eiji protests that they could ready another REQUIEM shot if we give them the time and thats why, Duke says, were going to first destroy the relay station that they used to guide the beam to its target. Itll stop any further blasts on the Plants and Shinns already relieved.
Thats only a temporary solution, though, as Emma explains that the AEUG has discovered that there are several relay stations available even if we destroy one, they need only reposition and make their beam make a few more hops before reaching its target again.
In the end, the only way to truly stop this is to destroy REQUIEM itself and this all needs to be wrapped up FAST: that aurora showing up in space indicates the growing distortion of the dimensional walls and the approach of the dimensional collapse.
Fayes a bit daunted at the problems we need to fix but Alex is certain well think of something, especially after beating the demons and the OverDevil. Touga agrees, as ZEUTH exists precisely to do this.

Elchi is a bit disappointed that the blackness of space isn't really black at the moment but she wont return to Earth, determined to do her part as a Walker Machine pilot. Shinns a bit unsure if those are usable in space but Astonaige and Kid assured them that they'll only need a few mods and theyre already hard at work (slapping Thruster Modules on everything).
One might even imagine that this versatility was by design, the Innocent forecasting the day when they might have to head back into space. Indeed, Jiron's confident that they can operate anywhere, powered by their pilots guts.
Shinn doesnt think machines work like that but, regardless, Elchi says shes not here solely as a pilot: Arthur has ordered her to be his observer for whatevers the truth behind the Black History she says but Birin and Maria hadnt heard anything about that and figured Elchi gave herself the job.
Maybe she just didnt want to stay away from Jiron and hes all for that idea. The Freedens Sara also joined us in here, determined to keep working side-by-side with Jamil.
Jamil merely thanks her for the help and, nearby, Enil sees that those two are moving nowhere fast Roybeas relieved to see that, of course. He doesnt come clean when asked but, inwardly, Keis rooting for him.











Chapter 51 Separation

Henken's AEUG forces are getting smacked around pretty bad, though he tells his men to hold on for just a bit more Gady, the Alexandrias captain, sees that the AEUGs strength has diminished much after breaking their alliance with Zaft.
Yazan sniffs that this is a total waste of his new Hambrabi, earning him a reprimand from Reccoa for not taking their mission to defend the station seriously. Ramsus tells her she's not in any position to talk after Scirocco gave her a new mech as well, and Dunkel figures shes just worried for her ex AEUG friends.
Reccoa doesnt appreciate their sass but Jerid tells them to cut the chatter as more units are incoming. Is it Zaft or the Archangel, Yazan wonders



No, its ZEUTH and were just who Henken was waiting for (Yazans giddy to see us up in space at last). The Zetas been equipped with some new gadgets and Kamille tells Fa that the units running fine.
Emmas worried about Henken but hes still in one piece, his job merely being t o distract the enemy now that thats done, Bright requests he pull back with his men and he does so.

We finally get a good look at the relay station and wrecking it is going to be the opening act for our lunar operations but that doesnt mean itll be easy: Tetsuya sees a large number of troops up ahead and, more importantly, those arent Logos units. Amuro wonders if the Federation Army took Logos in while we werent looking.
Garrod tells them to think about it later as theyre still defending the station which means they gotta go. Reccoas finally facing against ZEUTH in the battlefield and it doesnt take long for Kamilles Newtype powers to start flaring up.
He chalks it up as a headache but Quattro knows whats up: He felt it, too ? This sensation shes in that group., he thinks. The Titans are moving in and Jerid, as always, is very happy to have another chance of settling the score with us.
Shinns also deep in thought but doesnt answer when Kamille asks if somethings wrong. Lunamaria quickly tells him he cant worry about that right now and Rey adds that they need focus on destroying the station right now lest it endanger the Plants again.
The best Shinn can do is just snap an approval.

This is a straightforward stage, there are enemies. We have to defeat them, in six turns if we want the Battle Mastery.
Turn 1

Gainer, Duke, Jiron, and Tetsuya head down this way.



Everybody else begins moving forward!








Hitting that Gaplant got Pala to Level 7 Prevail.


Then Setsuko blows this squad up.


Double crit to take this one out.



Shinn's turn.











And then he just barely survives.




Everybody's moved, so it's time to end the turn.
Turn 2




Team Corner moves forward a bit too.

This levels Gainer up and he picks up his final Spirit Command.[/i]
* Courage(65) - Casts Accel, Valor, Invincible, Strike, Spirit, and Fury.
So, I don't really see much point for this. King Gainer's Overheat Ignores Size and isn't an ALL anyways. And he has Soul. This final command is basically there as a reference to King Gainer Over.



Kei, Olson, and Atena are another trio of characters with special lines in their Tri-Attack.
https://www.youtube.com/watch?v=bPgLaGWG0Sw





Moving the Battleships and Shinn's SEED triggers.

https://www.youtube.com/watch?v=vy7J0vzd-pw
I can't beleive I haven't gotten a video of this yet.



Big O's PLA attack actually kind of sucks, leaving the job to be left for Amuro.




I then halve these two ships HP.





Go Marin!









On that note, time to end the turn.

Getter Dragon being sniped by enemies is an annoyingly recurring theme.
Turn 3

Now then, to handle this.


https://www.youtube.com/watch?v=HhDniJyh3Ls
















Time to use the power of words!





And here's Fa's version.












Gainer just missed him at a 96% Hit rate.



I have enough Luck casters that it's pretty easy now to use them for big units like these enemy batttleships, and thus I got an extra 5400 credits for each ship kill.






Thank you Luna.

Jun gets another level of Prevail out of it.

And so Dizer Full Power starts.




With that, the annoying barriers are gone!



Go Kouji!










Good job there Joesph, Katz.[/i]





Pala detects more Mobile Suits coming over but its not Fed reinforcements its a bunch of Space Revolutionaries. Bright wonders if theyre here to destroy the station as well but Lancerow gives the order and they start shooting everyone.
Talia contacts them and asks them to stop firing as were after the same thing here. He answers back, IDing himself as Lancerow Dawell and that immediately startles Jamil.
When Garrod asks, he says its someone whom he fought against several times in the way 15 years ago in other words, its Jamils old rival. Lancerow tells Talia that ZEUTH is on his target list as well, and advises her to get lost if she doesn't want to get fired upon herself.
Shinn asks what part of were here to destroy the station, too he doesnt understand but Quattro sees that the guys sticking to his orders, so trying to argue with him wont do anything. Lancerow knows both Zaidel and Durandal regard ZEUTH as dangerous, and figures they're trying to take us out before we become too much of a problem.
It looks to be another pincer attack that ZEUTH can't elude but something ELSE is coming over right now.






































So, Player and enemy reinforcements! Boy it's a good thing I decided to send out a small group to the lower part of the map huh?

Oh yeah, Meyrin is now a subpilot for the Eternal. Kind of pointless, as Lacus and Waltfeld already give it everything it needs. Oh yeah, she learned Guard(35) between leaving and coming back.

And Lacus is hilariously loaded with support Spirits. Bless(60), Cheer(40), Mercy(10), Daunt(40) and freaking Wish(65) Heck, she's too loaded. There's little reason to cast Bless or Cheer when it's more economical to use Wish. Would have been better to make Cheer cheaper, take off Bless, and give her some defensive Spirit Command or maybe Strike.



I have to be careful with the Eternal. It's unupgraded and fairly fragile for a Battleship, and it's dropped right where it's tempting to throw it at swarms of enemies. This will lead to a game over.

So Kira and Lacus aren't jumping into that mess quite yet.
https://www.youtube.com/watch?v=cIx7CUhZ9dw


And so I end my turn.


Kamille blowing up a squaddie gets Roybea Valor(40)
















https://www.youtube.com/watch?v=NSRbdCTR3ZU

That fight triggered the Psycho-Frame.





https://www.youtube.com/watch?v=1oC9Nu7lJPY

On that miraculous note, I'll have the second half Monday!